Continuous Evolutionary System | Day 30
Heyy! So today I finished the Continuous Evolutionary System. The principle is very simple – a bunch of blobs are moving around and those who get to the food, survive longer. Blobs have different sizes – smaller blobs move around faster and bigger blobs have a higher chance of touching the food while moving around. The movement is random and […]
A new project | Day 28
Heyy! Today I finished a part of the system. I still have reproduction and food spawning left. I’ll finish it tomorrow. 🙂 You can see a screenshot with a few blobs moving around below.
Heyy! Today I started working on a basic Continuous Evolutionary System. You can see an example here: https://youtu.be/Sx_l2GxBC5w?t=3m15s I’m hoping to finish it by the of the #30daydev challenge. I’ll keep you posted. 🙂
Ant Simulation v4 | Day 26
Heyy! Nothing much to tell today. Didn’t have spare time so I just watched a few genetic algorithm related videos. 🙂
Heyy! I’m pretty excited about this update. I wasn’t quite pleased with the performance of the simulation in the last few days, so I did some debugging and fixed an elitism bug, improved the fitness function and parent selection. The improvement is clearly visible – the ants find the path way faster and keep finding […]